





Implementation of Conway's Game of Life in Java.


Implementation of A* in Java.




A pure Java 2D platformer for a Computer Science project.






Pathfinding in Java using Dijkstra's algorithm with D3.js visualization.




A 3D scene in Blender inspired by the novel '86—Eighty-Six'.



A 3D model of a mechanical pencil using Blender Geometry Nodes.


Recreation of the classroom from 'Assassination Classroom'.

A 3D scan of a birthday cake using Meshroom.

An artwork exploring G-Scatter addon in Blender.

A test integrating Vroid and Mixamo for CG anime characters.

Floor plan for a tiny house with electrical plans.





A device to recycle failed 3D prints back into filaments.







A site plan for outdoor shelters due to COVID-19.